Changelog
Was ist neu in jeder Version von StackWM.
v1.4.1
Window command reliability fixes
- BehobenPush and Pick & Drop commands now recover when a relaunched app briefly reports an unavailable Accessibility (AX) server
- BehobenRapid window boundary hotkeys no longer replay stale geometry targets
v1.4.0
Chromium window fixes & direct zone hotkeys
- BehobenCycle/focus hotkeys no longer bail when a Chromium window's AXWindowNumber doesn't match its CGWindowID — selecting won't crash or detach from zone
- BehobenPick & Drop now skips Chromium helper windows (GPU process, tab strip overlays) that steal cursor hits
- BehobenEliminated ~300ms AX self-deadlock when StackWM queries its own focused window during hotkey processing
- NeuCycle region: press ⌥⌘+digit to directly cycle a numbered zone without focusing it first
- NeuScene Manager now shows a display selector when more than one monitor is connected
- BehobenSettings license error messages now show the actual failure reason
- BehobenZoneSwitcher item view retain cycle in icon loading closure
- BehobenNavigation flash overlay retain cycle in DispatchQueue closure
v1.3.1
Layout editor and license activation fixes
- NeuZone Switcher: press ⌥⇥ / ⌥⇧⇥ to switch between windows in the current zone
- VerbessertZone Switcher now supports mouse selection, drag reordering, live window updates, and safer long-title wrapping
- BehobenAdding an app in the layout editor no longer lets app picker typing trigger split shortcuts
- VerbessertLicense activation now separates rejected keys, activation limits, service errors, and real network errors
v1.2.8
Scene switching reliability & memory optimization
- NeuUnified parking system replaces hide/unhide for scene switching
- NeuScored candidate pool for smarter window-to-zone matching on scene restore
- VerbessertScene Manager layout UX simplified — cleaner grid editor and preset panel
- VerbessertAXUtil consolidated to a single shared instance (reduced memory overhead)
- VerbessertIconCache now has a defensive 8 MB byte limit
- BehobenApp picker keyboard navigation in scene editor
- BehobenFive canvas interaction bugs in scene editor
- BehobenNew windows no longer auto-assigned to zones — user decides placement
v1.2.6
Bidirectional stack cycle & UI polish
- NeuCycle backward hotkey for stack cycle (reverse direction)
- NeuOperation hints on layout editor toolbar and scene section headers
- NeuPer-zone app picker for manual app assignment when saving scenes
- VerbessertStartup and Settings panel open latency reduced
- VerbessertUnified card backgrounds with accentColor fill and vibrancy
- VerbessertConsistent color, radius, and typography across scene surfaces
- BehobenCycle backward not traversing full stack
- BehobenLayout preview not showing for user-defined layouts in scene switcher
- BehobenScene manager panel not refreshing when editor saves layout
- BehobenDivider positions drifting on drag in scene editor
- BehobenWindow swap using wrong stack element (stack.first → stack.last)
v1.2.5
Auto-launch missing apps on scene restore
- NeuAuto-launch and place missing apps when restoring a scene
- VerbessertUnified window-first activation across sync and async paths
- BehobenAuto Layout ambiguity warnings in UI
v1.2.4
Scene card switcher & hotkey overhaul
- NeuEdit button in Scene Card Switcher for quick scene editing
- NeuFocus left/right hotkeys and cycle bounce toast
- NeuExtension code system for legacy users
- NeuSDP-style hotkey actions with Shift modifier for window swap
- VerbessertScene manager app picker flow and visual hierarchy
- VerbessertSwitcher cold-start icon loading performance
- VerbessertComprehensive SwiftUI modernization and optimization
- VerbessertSimplified hotkeys to ⌃⌥-only scheme
- BehobenHotkey/scene conflict between Scene Card Switcher and push region 1
- BehobenQWERTY keycode mapping for letter keys
- BehobenPreferences window not coming to front when opened
- BehobenScene save (⌃⌥S) now updates active scene instead of creating new
- BehobenZone ID allocation changed from row-major to column-major