변경 이력
StackWM 각 버전의 변경 사항.
v1.2.8
Scene switching reliability & memory optimization
- 새 기능Unified parking system replaces hide/unhide for scene switching
- 새 기능Scored candidate pool for smarter window-to-zone matching on scene restore
- 개선Scene Manager layout UX simplified — cleaner grid editor and preset panel
- 개선AXUtil consolidated to a single shared instance (reduced memory overhead)
- 개선IconCache now has a defensive 8 MB byte limit
- 수정App picker keyboard navigation in scene editor
- 수정Five canvas interaction bugs in scene editor
- 수정New windows no longer auto-assigned to zones — user decides placement
v1.2.6
Bidirectional stack cycle & UI polish
- 새 기능Cycle backward hotkey for stack cycle (reverse direction)
- 새 기능Operation hints on layout editor toolbar and scene section headers
- 새 기능Per-zone app picker for manual app assignment when saving scenes
- 개선Startup and Settings panel open latency reduced
- 개선Unified card backgrounds with accentColor fill and vibrancy
- 개선Consistent color, radius, and typography across scene surfaces
- 수정Cycle backward not traversing full stack
- 수정Layout preview not showing for user-defined layouts in scene switcher
- 수정Scene manager panel not refreshing when editor saves layout
- 수정Divider positions drifting on drag in scene editor
- 수정Window swap using wrong stack element (stack.first → stack.last)
v1.2.5
Auto-launch missing apps on scene restore
- 새 기능Auto-launch and place missing apps when restoring a scene
- 개선Unified window-first activation across sync and async paths
- 수정Auto Layout ambiguity warnings in UI
v1.2.4
Scene card switcher & hotkey overhaul
- 새 기능Edit button in Scene Card Switcher for quick scene editing
- 새 기능Focus left/right hotkeys and cycle bounce toast
- 새 기능Extension code system for legacy users
- 새 기능SDP-style hotkey actions with Shift modifier for window swap
- 개선Scene manager app picker flow and visual hierarchy
- 개선Switcher cold-start icon loading performance
- 개선Comprehensive SwiftUI modernization and optimization
- 개선Simplified hotkeys to ⌃⌥-only scheme
- 수정Hotkey/scene conflict between Scene Card Switcher and push region 1
- 수정QWERTY keycode mapping for letter keys
- 수정Preferences window not coming to front when opened
- 수정Scene save (⌃⌥S) now updates active scene instead of creating new
- 수정Zone ID allocation changed from row-major to column-major